﻿namespace ConfigMeister
{
    public class Sphere : RenderObject
    {
        private Point3 _pos;
        private double _radius;

        public Sphere()
        {
            Name = "Kula";
            Material = "";
            _pos = new Point3(0,0,0);
            _radius = 1;
        }

        public Point3 Pos
        {
            get { return _pos; }
            set { _pos = value; }
        }

        public double Radius
        {
            get { return _radius; }
            set { _radius = value; }
        }
    }
}
